The keyword for today is: flexibility.
Do you dislike rules? Yeah, me too. They're too restricting. Now don't get me wrong; I'm not against all rules. I'm against the rules that don't make sense; those rules which command you to live your life in the way that the rulers see fit; those rules which are imposed on you without you knowing the reasoning behind it. And meaning is everything.
I've no belief in society. Society is a large group with overarching rules which attempt to control the minority by imposing on the majority. I've lost confidence in national identity. A nation is a extremely large group with more overarching rules attempting to sway everyone to the point of view of the majority. Nations become extremely closed-minded and unreceptive to new ideas, isolating themselves and then warring when they can't resolve their bipolar conflicts. I've never believed in one religion. Too restrictive, and once again too much group isolation and warring.
I guess it's a Nietzchian idea: we are holding on to old traditions and customs which don't necessarily hold water in our day and age anymore. Standing on chairs, for instance. Uniform jackets, for another.
I think that's the reason I like TCGs, and maybe games in general. There's an established set of rules, but the cards, or whatever, they go against the rules; like, warping them into something else that is acceptable within gameplay. And with TCGs especially, every game is different; there's so many different card combinations that your strategy has to be flexible enough to play all of them.
Being flexible allows you to tackle different problems more effectively. You're less likely to get stuck somewhere if you're flexible enough to take the route around, not just through. You get more out of life too, by trying anything and everything that comes your way.
But if you get a kick out of setting store by the rules and doing things by the book, then that's you.
I can't change the world. I can only change myself.
The Edna Man
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